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Communication Software for QoS Control in Distributed Real-Time Environments |
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There has been an increasing need of highly predictable, timely, and
dependable communication services with QoS guarantees on an end-to-end
basis either for embedded real-time applications or for
multimedia-integrated distributed control. Performance objectives
used in conventional networks -- such as maximizing the throughput,
minimizing the response time, or providing fairness to users -- are
not of the most important concern for both types of applications.
Instead, resources, i.e., CPUs and I/O on end systems and bandwidth,
buffer space and network adapters in the network should be
appropriately reserved and managed to support multi-dimensional
quality of service (QoS), i.e., high assurance, bounded delay, bounded
delay jitter, distinction among messages of different levels of
criticality, fault tolerance, and service availability, on an
end-to-end basis, as well as application-specific tradeoffs among
them.
The goal of the proposed research is thus to develop and
demonstrate an environment -- an integrated set of network resource
management techniques, middleware layers, and network software -- for
supporting multi-dimensional QoS on an end-to-end basis and exporting
a unified, well-defined API for distributed real-time
environments.
Specifically, we consider in this project the following innovative
research components:
This page was last
updated on August 31 1998 and comments should be sent to
Jennifer Hou.
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