Overview of Current Research


    1. Swarms and coordinated motion of multiagent systems: The main focus is on mathematical modeling and stability analysis of how individual sensing and movement decisions create emergent group motion in three (or higher) dimensional space (e.g., group cohesion/dispersal properties characterized as an invariant set). Study the impact of agent dynamics, external objectives (e.g., simultaneous foraging or task completion activities), continuous and discrete-time formulations (ODEs, difference equations, and asynchronous distributed discrete event system models), sensing noise, and information flow constraints (e.g., delays in sensing and sensing network topology constraints). Applications studied include swarms of honey bees, Apis mellifera (including experimental work with T. Seeley, a biologist at Cornell Univ.), groups of air/ground vehicles, bacterial chemotaxis, and recently started work on coordinated motion by ants such as in the tandem running dyanamics for the ant Temnothorax albipennis (via collaboration with Nigel Franks and Tom Richardson, biologists at the Univ. of Bristol, England). Interested in relations to distributed spatial/temporal synchronization.
    2. Solitary and social foraging: (i) Solitary agents: Classical prey and patch models including predation, speed, sensor imperfections, and risk-sensitive aspects. Applications to autonomous vehicle decision-making system design (foraging for tasks) and distributed temperature control (foraging for temperature error). Irrational choice and the state-predation trade-off with applications to gray jays, Persoreus Canadenis (with experimental work done by my collaborator T. Waite, a biologist at OSU). (ii) Social agents: (a) modeling and analysis of honey bee social foraging (with experimental work done by my collaborator T. Seeley at Cornell); (b) social foraging theory (e.g., via evolutionary game theory) for cooperate/no-cooperate decisions, group size design, and heterogenous agent mix design for multiagent systems.
    3. Cooperative task scheduling and resource allocation: Modeling and analysis of strategies for distributed and networked agents performing scheduling, resource allocation, load balancing, and task assignment (several approaches extend methods from parallel and distributed computing), with the special challenges presented by the need to process spatially-distributed tasks. Multiagent task choice problems with mathematical analysis of emergent agent spatial distributions (e.g., "ideal free distributions") for honey bee social foraging, groups of autonomous vehicles, and multizone temperature control. Impact of delays and information flow constraints considered (e.g., via a computer network). Interested in evolution of complex networks in biology and engineering.
    4. Cooperative choice: Mathematical modeling and analysis of the speed vs. accuracy trade-off in the distributed (and low information flow) decision-making process for nest site selection by honey bees (with experimental work done by my collaborator T. Seeley at Cornell Univ.). Relationships to neurobiological cognition for choice processes, especially mathematical models and analysis for such systems. Cooperative search and best-task-selection by vehicle groups in spite of sensor noise, spatial/agent dynamical constraints, and communication network delays and topology changes. Mathematical modeling and analysis of stochastic biological/technological group choice processes, with special interest in human group decision making.
    5. Experimental research: (i) Experimental biomimicry projects: Biomimicry of solitary and social foraging for multizone temperature control (temperature error distribution is analogous to nutrient distribution), distributed attentional systems (electromechanical arcade), distributed sychronization (mimic fire flies); and (ii) Experimental engineering projects: Multizone temperature control over a network, distributed dynamic resource allocation (for temperature, balls in tubes), cooperative control (electromechanical arcade). See our Distributed Dynamical Systems Laboratory for more information.


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